///////////////////////////////////////////////////////////////////////////////
//
// lighthouse3D - 3D Software Library
//
// File: lh3dwrapper.h
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2003-2013 Marcus Reinhardt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
//
// You can find a copy of the GNU General Public License (gpl.txt) in the
// directory of the library.
//
///////////////////////////////////////////////////////////////////////////////

#include "C3DLibrary.h"
#include "lh3dappmain.h"

// Wrapper Function Interface
unsigned char  lh3dwrapper_lib_init(int scrWidth, int scrHeight, TEnvInformation *tEI);
unsigned char  lh3dwrapper_lib_task(void);
unsigned char  lh3dwrapper_lib_in(int lmkey, int mmkey, int rmkey, int horzPos, int vertPos);
unsigned char  lh3dwrapper_lib_out(void);
unsigned char  lh3dwrapper_lib_resize(int width, int height);
#ifdef __MULTI_CORE_SUPPORT
unsigned long  lh3dappmain_lib_startworkerthread(unsigned char nrThreadParams, unsigned char *threadParams);
#endif

// Helper Function for virtual screen buffer access
C3DLibrary    *lh3dwrapper_lib_ptr(void);
